![]() ![]() Niamh Houston (aka Chipzel) discovered the chiptune community in 2006, being especially drawn to the work of artists like Sabrepulse. With the lead composer out of the way, let’s look into the three artists who are serving as arrangers in Cadence of Hyrule’s Melody Pack DLC. Luckily the rest of the game around it is also fantastic and seriously, if you’re reading this and still haven’t played it, come on! What are you waiting for? He would go on to work on a huge collection of other titles including stuff like Desktop Dungeons and Cave Story 3D, but in my opinion some of his best work can be found in the original Crypt of the Necrodancer.īaranowsky working with Zelda music honestly still doesn’t feel real, but it is! He serves as the lead composer for Cadence of Hyrule, adding his signature rocking style to some classic tunes like the Main Theme and Gerudo Valley, and if I’m being completely honest, Cadence is almost worth the price of entry for his work on it alone. From there, he would work with McMillen once again, this time to provide the music for his Zelda-inspired roguelike The Binding of Isaac. Eventually that project evolved into Super Meat Boy, one of the most influential indie platformers around, and this became one of Baranowsky’s first major mainstream hits for a soundtrack. It was through Gravity Hook that Baranowsky became acquainted with Edmund McMillen, who would eventually come looking for music to put in his game called Meat Boy. While Gravity Hook was originally planned not to involve music, Baranowsky responded to this preview by saying, and I quote: “F- you, I’m writing music anyway.” He would work with Saltsman again soon after when he was shown a preview of his next game, Gravity Hook. ![]() One of his first major claims to fame was writing the backing track for Canabalt, a game by Adam Saltsman that is generally credited with starting the endless runner craze back in the early 2000s. With that in mind, I felt it would be appropriate to take a look at the artists behind the music that you can hear as you rhythmically bounce your way through Hyrule.ĭanny Baranowsky’s original plan going into music was to compose for film, but in 2001 he found himself in the game music community through his contributions to the website OverClocked Remix. Two of the three DLC packs for Cadence are now out, with the second being a music pack full of remixes from other artists. As somebody who was already a big fan of Brace Yourself Games’ rhythm based rogue-like Crypt of the Necrodancer, the idea that Nintendo was handing them the keys to one of their most high profile IPs was absolutely mind blowing, and the fact that the game was one of the best releases on the platform in 2019 was simply a cherry on top. Over the years Nintendo has thrown a lot of unexpected bombshell announcements at us, but for my money the most exciting and unexpected of them all was the 2019 announcement of Cadence of Hyrule.
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